Home > Releases > SimpleFMOD 1.01 now available

SimpleFMOD 1.01 now available

February 27, 2013 Leave a comment Go to comments

SimpleFMOD 1.01 is now available.

Migrating from an earlier version

Simply run the new installer. Your SimpleFMOD installation will be upgraded automatically to the latest version.

Important changes

  • Breaking change: The source code to the main library now uses C++11 range-based for loop. It requires Visual Studio 2012 RTM or later to compile. Note the header files are backwards compatible with C++03 so you can still develop applications using SimpleFMOD with Visual Studio 2010. Visual Studio 2012 is only required to compile the library itself (pre-compiled binaries are included in the install package).

Improvements and bug fixes

Sound management:

  • You can now create SimpleFMOD-managed sounds with customized input data and FMOD_CREATESOUNDEXINFO structures. Use SimpleFMOD::LoadSong(const char *data, FMOD::ChannelGroup *channelGroup, FMOD_MODE mode, FMOD_CREATESOUNDEXINFO info) to create a sound, returned in a Song object. This is intended to be used for loading sounds directly from memory, or for programmatically-generated audio from the pcmreadcallback callback.
  • You can now retrieve the raw pointer to a sound (FMOD::Sound *) with Song::Get() or SoundEffect::Get(), to enable behaviours not supported by SimpleFMOD directly.

New example applications:


Download link (always use the latest version)

Installation and usage instructions

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