Posts Tagged ‘audio buffer’

Cutting Your Teeth on FMOD Part 5: Real-time streaming of programmatically-generated audio

February 28, 2013 25 comments

This article was inspired by David Gouveia Рthanks for the suggestion!

In this article, we shall look at how to generate sounds programmatically using a function which generates each sample one by one, and how to feed these samples into the audio buffer of a playing stream in real-time.

Note: The SimpleFMOD library contains all of the source code and pre-compiled executables for the examples in this series.

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Categories: FMOD Tags: , , ,
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