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Tetris: Adding gamepad support

August 30, 2013 6 comments

In this article, we will look at how to add gamepad support to a game using our Tetris clone as an example.

Simple2D 1.11 includes gamepad support using XInput – the new replacement for DirectInput in DirectX 11 – and makes it ridiculously easy to add support to existing games as we shall see here. If you would rather code everything yourself and want the nitty gritty, check out my 2-part mini-series XInput Tutorial: Adding gamepad support to your Windows game for the low-level details.

Download (SimpleTetris 1.5): Source code | Executable

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