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Tutorial: A Modern Approach To Implementing High Score Tables in C++ using STL and Boost

September 22, 2012 4 comments

In this article I shall demonstrate a modern, object-oriented, re-usable technique to adding a local high score table to your C++ Windows games using STL and Boost. I shall use our SimpleTetris game of which this article is a follow-on.

Please note that this is by no means an efficient implementation, it is designed to just show the principle of the technique.

Download: Source code (.cpp) | Source code (.h) | Executable

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