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Posts Tagged ‘IIS’

LightSwitch for Games Part 1: Introduction to Building your Game Data Network with LightSwitch

March 19, 2013 6 comments

NOTE: Although this series is aimed at small game developers, it is equally applicable to anyone wishing to learn how to use LightSwitch.

Most modern video games have an online component nowadays. For games with online leaderboards, stats tracking, world-viewable awards and achievements, online virtual currency and distributed non-real-time turn-based games (for a very simple example, play-by-mail chess), a server is required with a database to store the information, and some way of retrieving and updating the data in a secure manner.

A typical and traditional way to achieve this is by using PHP and MySQL: you merely create tables in the MySQL database for the information required, and provide a series of PHP scripts or endpoints which can be passed data via HTTP GET queries (standard browser URLs with no additional data except that in the query string), and return the results – typically either the requested data, or a flag indicating whether the data was updated successfully or not. Your game code calls these endpoints as required to query and update the server-side data. Read more…

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Tutorial: How to make WSUS 3.0 Selfupdate work with Apache

October 5, 2008 3 comments

The problem: You want to run Apache or another web server besides IIS on port 80 on a machine which is also running Windows Server Update Services (WSUS). When you disable IIS’s Default Web Site running on port 80, WSUS stops working normally and the following error is reported in the Event Log:

Event ID: 13042
Type: Error
Self-update is not working.
For more information, see Help and Support Center at http://go.microsoft.com/fwlink/events.asp.

The cause: While client machines use an IIS web site on port 8530 by default to interact with WSUS, some files are required to be accessible on port 80 as well.

The solution: Make the needed files available via Apache or the other web server you want to run on port 80. Read more…

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