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Posts Tagged ‘PlayStation 4’

Xbox One Reveal Post-mortem: Microsoft reveals expensive PVR which under limited circumstances can play games

May 28, 2013 2 comments

I’ve waited for a few days after Microsoft’s Xbox One reveal on May 21st 2013 to gather up the trickle of additional information that has been leaking out of the press in the aftermath of what has widely been considered one of the most disastrous console reveals of all time. While fanboys and media alike were quick to criticise the new machine, here I am going to present just the facts as we know them so far, and a dose of reality that some readers may find startling. Read more…

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PlayStation 4 Reveal Post-mortem: The end of gaming as we know it?

February 21, 2013 2 comments

Logo of the PlayStation Network

Let’s not pull any punches: while the PlayStation 3 has been successful as a games console, its development and lifecycle management has more or less been a catalogue of errors by Sony Computer Entertainment (SCE). We have seen a hardware architecture that nobody knew how to use, backed up by poor quality development tools; hardware reliability for the first years was extremely poor with a 33% return rate due to the ‘yellow light of death’ syndrome; management of the PlayStation Network (PSN) has been extremely shoddy, with one security breach leading to over a month of downtime, regular large maintenance windows which often stretch to 12 hours or more, and pricing/availability errors with each new store update every week. Regionalized versions of the PSN store (something the Xbox 360 doesn’t have) have created almost a kind of class divide between Europeans and Americans, with each complaining that the other gets better service and offers. Each region uses its own certification and QA processes, leading to non-uniform release dates for digital titles that are sometimes staggered by months. In the meanwhile, the platform has become infested with day 1 DLC, online passes, in-game micro-transactions and other ploys to milk the gamers of their hard-earned cash in as many ways as possible. Consumer confidence in PlayStation among hardcore gamers is at an all-time low. In the meanwhile, Sony as a global brand have failed to turn a profit for the last 4 years running due to poor TV sales, lack of interest in 3D (mercifully), the earthquake in Japan and unfavourable exchange rates against the Yen.

It was with a healthy dose of trepidation, therefore, that I tuned into the PlayStation 4 Reveal which took place at midnight CET on the morning of 21st February 2013. Read more…

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